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Dragon Knight
Dragon Knight
Human / Dragon
Knight
Cost
4
Health
800/1600/3200
Armor
10
Magical Resistance
0
Attack Damage
50-60/100-120/200-240
1.2
Base Attack Range
205

Dragon Knight is a chess piece in Dota Auto Chess.

Piece Ability[ | ]

Elder Dragon Form
  • ABILITY: No Target

Dragon Knight takes the form of one of three powerful elder dragons, increasing his damage, while granting him new powers.

LEVEL 1 Green Dragon - Corrosive Breath: attacks deal damage over time.

LEVEL 2 Red Dragon - Splash Attack: attacks damage all enemy units in a 2-grid radius, with Corrosive Breath added to the targets.

LEVEL 3 Blue Dragon - Frost Breath: slows enemy chesses in Splash Attack range, with Corrosive Breath added to the targets.

  • DURATION: 60
  • BONUS ATTACK RANGE: 350
  • MOVEMENT SPEED BONUS: 30
  • BONUS ATTACK DAMAGE: 100 / 150 / 200
  • COOLDOWN: 60
Corrosive Breath (Available for Level 1, Level 2 & Level 3 Elder Dragon Form)
  • DAMAGE TYPE: Magical
  • DAMAGE PER SECOND: 30
  • DURATION: 5
Splash Attack (Available for Level 2 & level 3 Elder Dragon Form)
  • DAMAGE TYPE: Physical
  • SPLASH RADIUS: 300
  • SPLASH DAMAGE: 50%
Frost Breath (Available for Level 3 Elder Dragon Form)
  • SLOW RADIUS: 300
  • MOVEMENT SPEED SLOW: 30
  • ATTACK SPEED SLOW: 30
  • DURATION: 3

Abilities[ | ]

Human species combo
Silencer
  • Active when there are at least (N) different human chess pieces on the chessboard.
  • (3) Humans: In start of new round gives one Tome of Knowledge. (which gives you 1/16 of level on use)
  • (6) Humans: In start of new round gives two Tome of Knowledge's. And gives additional one for winning a Round.
Dragon species combo
Attunement
  • Active when there are at least (N) different dragon chess pieces on the chessboard.
  • (3) Dragons: All allied Dragons start the battle with 100 mana.
  • (5) Dragons: All allied pieces with no Active Classes Perks start the battle with 100 mana.
Knight class combo
Divine Protection
  • Active when you have at least (N) different knight pieces on board.
  • Shield gives 80% magic resistance and 30 armor for 3 seconds
  • (2) Knights: All friendly knights have 40% chance to proc a damage-reducing shield.
  • (4) Knights: All friendly knights have 40% chance to proc a damage-reducing shield.
  • (6) Knights: All allies have 40% chance to proc a damage-reducing shield.

Analysis[ | ]

This ability is a built-in effect from the base game. More information can be found at https://dota2.gamepedia.com/Dragon_Knight#Elder_Dragon_Form

When an unit under effect of this ability lands auto attack, the following happens

  1. Level 1: Apply Corrosive Breath debuff.
  2. Level 2: Deals physical damage to nearby enemies, Apply Corrosive Breath debuff on these targets. Damage amount is calculated based on the original damage instance to main target before all damage manipulations.
  3. Level 3: Apply Frost Breath debuff on nearby enemies.

Trivia[ | ]

Splash damage dealt to nearby enemies are not programmed as auto attacks, meaning

  • This damage cannot trigger effects that are triggered when auto attack land, e.g. debuff, lifesteal, ...
  • It cannot trigger critical strike. However, if the original damage instance to main target are critical, this damage is scaled up.
  • It cannot be evaded. (However, if the initial attack missed, the splash damage and other effects cannot be triggered)

Strategy[ | ]

Click here to add a strategy!

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