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Mars
Mars
God
Warrior
Cost
1
Health
650/1300/2600
Armor
5/7/9
Magical Resistance
0
Attack Damage
0-0/0-0/0-0
1.4
Base Attack Range
250

Mars is a chess piece in Dota Auto Chess.

Piece Ability[ | ]

Bulwark[ | ]

Mars enters the battle in a defensive stance and cannot attack. Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.

Periodically Mars smashes enemies in a 3-grid radius in front of him with his shield, dealing physical damage.

FRONT PHYSICAL DAMAGE REDUCTION: 30%/50%/70%

FRONT ANGLE: 90

SIDE PHYSICAL DAMAGE REDUCTION: 15%/25%/35%

SIDE ANGLE: 180

BASH RADIUS: 200

BASH DAMAGE: 150/300/450

Abilities[ | ]

God species combo
Overwhelming Superiority
  • Active when you have at least (N) different god pieces on board.
  • (2) God: All allies cooldown gets reduced by 33%.
  • (4) God: All allies cooldown gets reduced by 33%.
  • (6) God: All allies get the effect: Using skills will reduce the current remaining cooldown time of active skills and items by 50%.
Warrior class combo
Fortified Armor
  • Active when you have at least (N) different warrior pieces on board.
  • (3) Warriors: All friendly warriors have +5 armor.
  • (6) Warriors: All friendly warriors have an additional +9 armor.
  • (9) Warriors: All friendly pieces reflect pure damage depends on armor.

Mechanics[ | ]

The ability mechanic consists of 2 abilities: Bulwark and Shield active. Bulwark work like how it does in the base game, Shield active is custom code.

Mars enter the board with Bulwark. After 1 seconds, Shield active is added and hidden (0s cooldown, 0 manacost).

  1. Bulwark enter a cooldown, 8/4/2s based on god buff.
  2. When Bulwark off cooldown, Bulwark and Shield active are swapped, Bulwark become hidden, Shield active is shown. Then Shield active is executed.
  3. After Shield active is executed, Bulwark and Shield active are swapped, Shield active become hidden, Bulwark is shown. Then Bulwark enter a cooldown. (Loop back to step 1)

The Shield active deal physical damage to enemies in a 225 radius circle, with center point is at 175 distance in front of Mars.

Trivia[ | ]

  • Mars cannot attack.
  • Mars ability costs no mana.
  • The Shield active damage is not instant attack like how it behaves in the base game, and thus does not do what an normal auto attack do (trigger lifesteal, critical, apply debuffs, etc).
  • The cooldown handling on Bulwark is entirely manual. This cooldown is not affected by the built-in cooldown reduction mechanic.
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